Spacey is a character modelled by following Justin Marshall’s tutorial on Modelling Your First Character on Pluralsight. In his shiny boots and colourful suit, Spacey is ready for a new adventure. He’s just arrived on Mr. Alec’s planet, actually. The green, blobby alien greets him with a big toothy smile! Spacey is just a bit confused…
Narly is a pre-raphaelite narwhal who likes sounds. He enjoys acapella music and is fascinated by the resonance of words from the human world. His movements vary depending on the melody he’s hearing. In the deep blue sea Narly listens carefully. Nothing is without meaning to him, as all the noise out there becomes beautiful music to our little friend.
Narly was modelled in Maya, using a couple of narwhal references found online. The UV map was then created and used as reference for our texturing. The textures were handmade, as acrylic paints were used on a dented paper sheet. The resulting painting was then photographed and edited in Gimp to fit the UVs.
We used a combination of pre-raphaelite and sea creature references to inspire our style of painting. The results can be seen below. The next step is to create a rig for Narly and to drive its animation via filtered sound waves in Houdini. He is a sound narwhal after all!
Tippy is a tap dancer and is moving to the big city of Shuffelsville for his studies. You can follow his story in the storyboards section of my animation site here. Now we’re working on modelling, rigging and animating a few of his moves in Maya. Here he is taking his first steps, with his controllers on top.